Genomic Data Visualisation Using 3D Game Engine

Masters student, Wei Lau, presented his second Masters project today.

 

Similar to his previous project, he aims to use the Unity3D gaming engine to create a visualisation system for medical data. He hopes to use it on Virtual Reality (VR) and Augmented Reality (AR) devices, such as Google Cardboard and the Hololens. His ultimate goal is to transform it into hyperbolic space.

 

“Hyperbolic space is very recommendable because it contains indefinite amount of points that can be interacted with,” Lau explained.

 


Lau doing his presentation
 

The Masters student continued by showing examples of hyperbolic space in a virtual reality where the user was able to zoom and drag.

 

“The reason why I am doing it for mobile devices is because there is currently no related work that does it,” Lau explained. “This is added to the fact that there is a lot of pressure in countries such as China and Singapore for using mobile devices in the health and medical industry.”

 

Lau’s work scope is to create a working prototype and have it be workable with huge data sets.

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